Hitting the nail on the head

Agile games: the WiP card game

June 14, 2011 By: AOM Category: Agile, Creativity, Funstuff, Software

This card game can be played in itself as a cooperative card game, or it can be used to explain why limiting Work in Progress (hence, WiP card game) is a good idea to work faster and more evenly.A demonstration of the lean principle "Limit Work in Progress"



Agile Techniques: Fruit Estimation Poker

May 06, 2011 By: AOM Category: Agile, Software

Many agile teams use planning poker to estimate the relative size of items in their product backlog. Yet the usual planning poker with the (rounded) Fibonacci numbers can be applied the wrong way. Or better, in a suboptimal way. Fruit Estimation Poker to the rescue!


The Frog Factory: a Kanban experience game

April 12, 2010 By: Peter Category: Agile, Funstuff, Software

At first sight, Kanban looks deceptively simple. You visualise your workflow, put some work-in-progress limit to every stage, and that’s it!

This is indeed the basics for any succesful Kanban. But why are these two principles the driving force behind Kanban? And how can we teach people these basics in a way that they understand the principles, not only know them by heart?