The Frog Factory: a Kanban experience game
At first sight, Kanban looks deceptively simple. You visualise your workflow, put some work-in-progress limit to every stage, and that’s it!
This is indeed the basics for any succesful Kanban. But why are these two principles the driving force behind Kanban? And how can we teach people these basics in a way that they understand the principles, not only know them by heart?

